![]() ![]() ![]() Since Automata are constructs and lack constitution-scores, advice is given on generating player-characters and modify their points to buy attributes. What are Automata? After a short introduction in-character, we are introduced to this clockwork race of sentient constructs in the Stormpunk-setting of Rhûne, which combines Norse mythology with steampunk.Įssentially, these sentient constructs come in 4 different general casts and since they are armored, they suffer from a spell-failure chance. The revised version of the pdf is 19 pages long, 1 page front cover, 1/2 a page editorial, 1 page SRD, leaving 16.5 pages of content, so let's check this out! While the mechanics can be a bit daunting at first, the reward for them is a very mutable race that has a lot of charm to it. I'd say it's easily above a dwarf, but again, it's not game breakingly powerful by any means.Īs a whole, I could see using this as my default construct race in games from now on. Like that's just how it is, but not by an amount that will bother most people. This race is going to be stronger than a base race. Not in love with frame hit points, but it's a small gripe. The fact that we have a cool large playable race is just aces, and that the race runs the gamut from large to small is just aces, making it so quite a few (non con based) character concepts are entirely viable. Clockwork points help give you a sense of racial progression in addition to your class progression, and really it's done quite well. ![]() The fact that you care about about your choice of race mechanically after 1st level is something that this game needs more of, and it's definitely shown here. You can tell the writer was aware of some of the issues that would be brought up, and it shows. The mechanics for the automata are very well laid out, and while I think they're a bit overdone, there is a considerable amount of balancing that went into keeping a TRUE construct race viable without being TOO powerful. It's both plentiful and very evocative, making it a joy to read through the product. The art alone is enough to draw me in, it's freaking amazing and makes the entire product better. Okay, to start, I seriously love artificial races like this, so really, this is coming from the place of someone who adores things like warforged and such, which are very obviously an influence in the design of this race. ![]()
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